Fudge started as an online collaborative project to create a rules-light RPG that would be free to download and print. The project was begun in late 1992 by Steffan O'Sullivan, and for the first year and a half had many contributors. O'Sullivan was in charge of selecting contributions and editing them, but was not the sole author. In order to be certain that it would always remain free, O'Sullivan copyrighted the system in his name.
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